TavernlyFree board and card games in your browser
Table games for your browser. Free, with no sign-up. Bots take the empty seats, so a game always starts.
Card games
Wickwise
2–6 players · 5 min
Everyone plays a candle at once. Place the fifth on a shelf and you take the wax.
Hearts
4 players · 25 min
Four players, thirteen tricks. Hearts cost a point each and the Queen of spades costs thirteen — unless you take them all.
Crazy Eights
2–6 players · 10 min
Match the suit or the number, and play an eight to change the suit. Empty your hand first.
Euchre
4 players · 20 min
Four players, two teams, a short deck and two jacks that rule the trump suit. First team to ten wins.
Spades
4 players · 30 min
Four players in two teams. Bid your tricks, spades are always trump, and make your contract without collecting bags.
Board games
Four in a Row
2 players · 5 min
Drop discs into the rack. Four in a line — across, up or slanted — wins.
Reversi
2 players · 10 min
Place a disc to outflank a line of the other colour and flip it to yours. Most discs at the end wins.
Backgammon
2 players · 20 min
The two-player race on an inlaid board: throw, move your fifteen checkers home, and bear them off first.
Ludo
2–4 players · 25 min
Race your four pawns around the board and home. Throw a six to come out, land on others to send them back.
Burrowmere
2 players · 15 min
Two players, no board. Place and move carved tiles of the lake shore until one Elder is surrounded.
Dice, tiles and words
Yacht
1–6 players · 10 min
Roll five dice up to three times, keep what you like, and fill thirteen boxes.
Tollwick
3–4 players · 30 min
Build lanes across the island, raise stalls into inns, and trade for the goods you need.
Cairnreach
2–4 players · 20 min
Throw four dice, pair them, and climb the trails. Push your luck or make camp; three cairns win.
Quillery
2–4 players · 30 min
Lay letter tiles on the paper to make words that cross. Stamped squares multiply; all seven tiles earn forty.
Tilbrook
2–5 players · 35 min
Lay tiles to build a valley of lanes, walled villages, mills and pastures, and set your wardens where the points will be.
Strategy games
Spireford
2 players · 30 min
Take cards from the season spread, build your river town and raise marvels. Win on points, by lore, or at the boundary stone.
Reedholm
2–4 players · 60 min
A Castles of Burgundy alternative
Roll two dice each day, take tiles from the lake’s jetties and grow your island of halls, cottages, boats and meadows.
Leafmarch
2–4 players · 75 min
A Great Western Trail alternative
Walk your tea caravan down the Leaf Road, build waystations, and ship your finest chests downriver.
Kilnworth
2–4 players · 60–100 min
A Brass: Birmingham alternative
Set up guild works around a lake, link the towns by ferry and then by road, and sell cloth, tools and stoneware at the market gates.
Satchelford
2–4 players · 75 min
Draw townsfolk from your satchel, set them to work, roll your cart through the valley and raise guild posts.
Lumenreach
2–4 players · 75 min
Settle glowing isles on a night sea, move glow through three jars, and link your lanterns into leagues.
Moonsway
2 players · 60 min
A Twilight Struggle alternative
Two courts, one realm. Play cards to spread your sway over five reaches, and keep the Truce from breaking.
Tallfield
2–5 players · 75 min
Walk tall wicker striders across the valley, harvest and build, and win six ribbons at the harvest fair.
Fernmark
2–5 players · 60 min
Play one guild-folk card a turn: send boats and carts through the Fernmark, build houses, trade goods, and let the seven stars count.
Tilthmere
2–5 players · 90 min
Reshape the soils of a green valley, build next to your neighbours, and let the sap rise through six years.
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Before a game you see a fingerprint of its secret seed. After the game we show the seed itself, so anyone can check every card and every roll.
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